The Red Ghosts

 The Red Ghosts

Welcome to my penultimate post, guys! For this occasion I don't have much to say, but I'm here to talk about one of the most outstanding in the middle of the series, which is responsible for being one of the most DANGEROUS and even took the lives of some players, including being a Totem destroyer... The Red Ghosts.

Red Ghosts

Description and Appearance
The Red Ghosts were supernatural entities that seemed to be composed of pure evil energy.
They had a translucent body, bright red in color, that flickered and emitted an intense glow, especially in the dark.
They floated a short distance from the ground, leaving a trail of glowing particles that slowly disappeared.
Their face was terrifying: a pair of empty eyes that glowed brightly and an open mouth that seemed to emit a silent scream.

Origin

According to the narrative of DEDsafio 3, the Red Ghosts were the result of corrupted souls trapped in Limbo. These souls were consumed by the primordial red energy, transforming into wandering creatures filled with hatred and despair.
They appeared primarily in areas of high corruption, such as the Limbo Dungeon, the areas near the Lost Shrine, and in the final phase of the server, where corruption had reached its peak.

Behavior

Red Ghosts were not ordinary mobs: their design and behavior made them particularly difficult to deal with.

Behavioral Traits:
Partial Invisibility: Red Phantoms were visible only when they were a certain distance away. Upon approach, they became completely invisible for brief periods, making them difficult to locate.

Unpredictable Movements: They did not follow linear movement patterns. Instead, they would randomly teleport around players, appearing and disappearing without warning.

Deadly Silence: Unlike other mobs that made sounds before attacking, Red Phantoms were silent, making them even more terrifying in the dark.

Selective Aggression: They would attack the player with the lowest health or armor, prioritizing the most vulnerable targets to maximize their impact on the team.

Appearance in Gameplay

Red Ghosts appeared at critical moments in the series, making them a symbol of impending danger:

Limbo Dungeon (Day 25): In the Limbo Dungeon, Red Phantoms served as intermediate guardians, appearing in groups and forcing players to stay on the move constantly.

Lost Shrine (Day 26): During the test to obtain the D.E.D Armor, Red Phantoms were summoned in waves to make it difficult to collect energy fragments.

Final Battle (Day 30): In the fight against Reviil Prime, several Red Phantoms were summoned as part of the mechanics of the second phase of the boss, increasing the pressure on the players.



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